Rules of Encounter

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From: Jeff Bone (
Date: Mon Apr 17 2000 - 00:30:28 PDT

Hey gang, I've been meaning to post this book recommendation to the list
for a couple of weeks now but have been buried in newco stuff. (Look
for an announcement tomorrow!)

I picked up this book from Amazon that I'm *blown away* by. It's called
Rules of Encounter: Designing Conventions for Automated Negotiation
among Computers by Rosenschein and Zlotkin. Here's the first paragraph
from the jacket:

     Rules of Encounter applies the general approach and the
     mathematical tools of game theory in a formal analysis of
     rules (or protocols) governing the high-level behavior of
     interacting computer systems. It describes a theory of
     high-level protocol design that can be used to constrain
     manipulation and harness the potential of automated
     negotiation and coordination strategies to attain more
     effective interaction among machines, even those that have
     been programmed to pursue different goals.

Whew. Aside from that run-on sentence (like I've never written one,
right? ;-) this is a fantastic book. It's much more practical,
mathematical, and interesting than most of the agent and multi-agent
system drivel that's out there. I'm only about halfway through; I'm
reading it at about 1/4 normal rate, so that I can absolutely be sure I
don't miss anything. If you have an interest in agent / multi-agent
systems, game theory, goal-directed systems, or protocol design (not
OTW, but high-level) then check this one out.


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