It's tough enough to make a visual basic that works well, because you have
to balance features and icons which actually MEAN something useful against
pictures and ease of use -- take it down a few notches and I think you'd
have a REALLY hard time making something that kids -- who are far more
imaginative than us -- would actually dig.
I give it a month.
On Wed, 5 Nov 1997, Seth Golub wrote:
> I haven't tried the beta yet, but from the web pages it looks great.
> "ToonTalk is a video game for making video games."
> "It's an animated world that lets kids make, run, debug,
> and trade programs."
> "ToonTalk highly is a completely new kind of software -- both a
> state-of-the-art programming language and a video game. Children
> create programs by performing actions in an animated world."
> "ToonTalk is an interpreter for a concurrent constraint programming