> That's BS. Being here on an H1-B visa,
> I think I know more about this than you.
I am assuming you mean because you have one of these
Visas you've read more about the subject because it pertains
directly to your life. I think I know more about this than
you as a lifelong technology geek and 3rd generation Californian, I've
been following California issues and in particular California
technology issues for several years now, so we can call this one even.
> Employers are required to pay the "prevailing wage" as defined by the DoL.
What sort of thinking is this? What sort of capitalist are
you, Joe? 8-) You don't believe in supply and demand? Free
market economies? Show me the requirement!
The DoL tracks wages, they don't set them other than internal
to government hiring and minimum wage. This bill is doubly
bad because not only does it increase the number tech skilled
workers, it give the DoL more authority to control and regulate
the high-tech industry. That's one sure way to kill it, the
tech industry and the innovation in general.
Also, how do you (does one) determine the "prevailing
wage" in the tech industry? Hell, I track tech wages too,
that doesn't mean I can set them. At most I can set my
own wage. According to the 1998 Salary survey, an Internet
Project Manager in Orange County is worth $86.4k. Averaged
across the whole technology coast, the bottom 20% make $60k,
the median is $70.0, and the top 20% is $80.2k.
I am an arrogant bastard and of course consider
myself in the top 3% of all Internet Project Managers, so show
me where the DoL says that any company I work for has to pay
me over $100k+/year and I will show you a prime example
of intrusive government meddling.
> way they can undercut wages. If they did, the competition would be happy to
> report them to the DoL.
> Joachim Feise Ph.D. Student, Information & Computer Science
> mailto:email@example.com http://www.ics.uci.edu/~jfeise/
> mailto:firstname.lastname@example.org mailto:email@example.com
> Lest you think that "open" computing can't possibly win, just look
> back at the primal lesson of desktop computing of the '80s: Open up
> your architecture to all comers and win -- or keep it closed, like
> the Macintosh, and lose.