Interactive agit-prop (was: Global personal digital library for every human)
Tue, 30 Oct 2001 17:29:22 -0400
The fundamental problem with this, of course, is the "walled garden"
approach. In no time at all some bright mujaheed will have figured out how
to replace the civics and democracy lessions with verses from the Koran and
flight simulator lessons.
----- Original Message -----
From: "Gordon Mohr" <firstname.lastname@example.org>
Sent: Tuesday, October 30, 2001 5:03 PM
Subject: Re: Interactive agit-prop (was: Global personal digital library for
> Close readers of FoRK will recognize this as a variant of my
> suggestion in messages:
> Maybe the proper device can be cobbled together with off-the-shelf
> PDA Agitprop Mark I: (no design changes except new software)
> Start with a Game Boy Advance, retail $89, 32-bit ARM
> processor, 240x160 screen, 32k colors. Airdrop units,
> custom educational/propaganda cartridges, and AA batteries
> as necessary.
> PDA Agitprop Mark II: (theater hardening)
> Give it a crank power-source, replace the cartridge
> mechanism with wireless receiver and expanded internal
> memory for storing multiple independent software packages.
> Allow new software to be received via:
> - passive broadcast-listening (so devices themselves
> cannot be found by their chattering, when necessary)
> - touching two units together (to enhance person-to-person
> sharing networks, especially between women under their
> PDA Agitprop Mark III: (P2P wireless)
> Add the ability to communicate software packages and
> IMs between nearby units; ad-hoc discover longer routes.
> - Gordon
> ----- Original Message -----
> From: "Russell Turpin" <email@example.com>
> To: <FoRK@xent.com>
> Sent: Tuesday, October 30, 2001 11:53 AM
> Subject: Interactive agit-prop (was: Global personal digital library for
> > So here's a stupid idea. In Afghanistan, as in past wars, the
> > US drops propaganda pamphlets to encourage defection, etc.
> > I suspect most of these go unread, getting used as fuel or
> > toilet paper.
> > Here's how to get them read and understood: make them
> > interactive. Imagine a gizmo about the size of a CD that
> > has a cheap display, a battery, and a built-in set of
> > programs. The first is Christina Aguilera teaching civics
> > and democracy. At the end of each section, the reader
> > gets quizzed. Answer right, and Christina takes off a
> > piece of her clothing. Use thousands of interactive
> > scenarios and models, so that the troops can't just pass
> > around a cheat sheet. I even have the sign-off logo:
> > A babe in the bush is worth seventy in paradise.
> > OK, so it's a really stupid idea. I'll hit the "send"
> > button anyway ..
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