[FoRK] for the west coast forkies

Stephen D. Williams <sdw at lig.net> on Thu Dec 6 19:31:52 PST 2007

25th anniversary...

I very much preferred my Atari (400 / 1200xl (which I still have)).  The
C64's were junk hardware and software by comparison.  But they were
cheap.  Too bad.

It would be an interesting exercise / hobby to do a retro-engineering
project of building competitive hardware and software using only 1982
hardware technology and modern software sensibility.  Keeping in mind
some impressive software such as Wordpress's ability to page a large
file efficiently on floppies in CP/M80 at about the same time, it would
be kind of interesting.


Zee Roe wrote:
> c64 10th anniversary geekfest:
> -----
> Lead Sponsor: Liquid Computing, Inc.
> Co-Sponsors: ATA Ventures, VenGrowth Asset Management, Inc., Sage
> Communications, and Viewstream
>                                    Featuring
>           Adam Chowaniec Chairman of the Board, Liquid Computing, Inc.
>          (Former VP of Technology at Commodore and Developer of Amiga)
>             William Lowe Chief Executive Officer and President, NEPS
>             (Former President of the Entry Systems Division at IBM)
>              Jack Tramiel Founder and CEO, Commodore International
>                    (Former President and CEO of Atari Corp.)
>            Steve Wozniak Co-Founder, Apple Computer (now Apple, Inc.)
>      John Markoff Moderator, New York Times Journalist, Lecturer and
> Author
> The Commodore 64 (C64) was an 8-bit home computer released by Commodore
> in August, 1982, and during it’s lifetime (between 1982 and 1994), sales
> totaled tens of millions of units, making it one the best-selling single
> personal computer model of all time. Approximately 10,000 commercial
> software titles were developed for the Commodore 64 including development
> tools, office applications, and games.
> Early entrants of microcomputers began as early as 1975, with the first
> models available in retail stores around 1977. In 1981, The IBM PC
> release legitimized and expanded the market. During this era of
> microcomputer innovation, the market was dominated by the IBM PC, the
> Commodore 64, the Atari 8-bit family, the Apple II, and Tandy
> Corporation's TRS-80.
> The C64 made an impressive debut at the 1982 Winter Consumer Electronics
> Show, as recalled by Production Engineer David A. Ziembicki: "All we saw
> at our booth were Atari people with their mouths dropping open, saying,
> 'How can you do that for $595?'"
> Although the history of the Commodore 64 is rich, the history of the
> people and the companies that developed these early personal computers is
> also critical to the personal productivity tools and business solutions
> we often take for granted in our daily lives.
> Join us for a well-deserved celebration that spawned a tremendous market
> for home, small business, distributed and networked technology uses.
> These technology advances provided a foundation for many companies and
> technologies driving the Internet, wireless, social networking and other
> innovative technologies underway.
> We thank our panelists in advance for providing recollections and
> perspectives from their early experiences and welcome their stories from
> a time that produced the foundation of our current technological society.
> Where    Computer History Museum
> Hahn Auditorium
> 1401 N Shoreline Blvd
> Mountain View, CA 94043
> Directions
> When   
> Monday, December 10, 2007
> 4:30 - 5:30 pm Press Reception
> 6 pm Member Reception
> 7 pm Panel Discussion
> Wine provided by The Mountain Winery
> [Winery_logo.gif]
> Registration   
> Free. Members should register early, as this event will sell out.
> Suggested donation of $10.00 at the door from non-members. To register,
> click here RSVP
> or Call (650) 810-1005.
> Background   
> About the Computer History Museum
> The Computer History Museum in Mountain View, California, is a 501(c)(3)
> nonprofit organization with a 25-year history as part of the former
> Boston Computer Museum. CHM preserves and presents the artifacts and
> stories of the information age and is dedicated to exploring the social
> impact of computing. CHM's diverse collection of computing-related
> artifacts is the largest and most significant in the world. CHM brings
> computing history to life through an acclaimed speaker series, dynamic
> website, and onsite tours and exhibits. Current exhibits include
> "Mastering the Game: A History of Computer Chess," "Innovation in the
> Valley," and "Visible Storage, featuring 600 key objects from the
> collection. A signature "Timeline of Computing History" exhibit will open
> in the fall of 2009. For open hours and more information, call +1 650 810
> 1010. or visit: computerhistory.org
> [CHM_logo_sm.jpg]
> About Liquid Computing, Inc.
> Today's collections of servers, clusters and networking components
> typically underperform, are overly complex, costly to implement and
> maintain, under-utilized, and difficult to scale and reconfigure.
> Liquid Computing is the only vendor offering a converged computing,
> networking and broadband system to scalable computing users within the
> Commercial Enterprise, Service Provider, Energy, Government, HPC and
> Telecom markets. LiquidIQ™ delivers sustained performance over scale, is
> highly reliable, and it is simple - simple to implement, to operate, to
> scale and to reconfigure. As a result, the lifecycle economics of
> LiquidIQ are extremely attractive. For more information, visit
> liquidcomputing.com
> [Liquid_logo.jpg]
> _______________________________________________
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swilliams at hpti.com http://www.hpti.com Per: sdw at lig.net http://sdw.st
Stephen D. Williams 703-371-9362C 703-995-0407Fax 94043 AIM: sdw

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