[FoRK] i[phone|pad|wank] jobsian goodness
dmorton at bitfurnace.com
Thu Apr 8 15:53:05 PDT 2010
Its a stunning repudiation of a whole slew of compiled languages that are
just about to come to the iPhone.
Mono based development was the one I was interested in.
I really hate ObjC, and C and C++ are second class languages in the ObjC
On Fri, Apr 9, 2010 at 8:06 AM, Stephen Williams <sdw at lig.net> wrote:
> On 4/8/10 2:59 PM, Lucas Gonze wrote:
>> It's mind bending to see them go balls to the wall on Adobe, one giant
>> to another. Isn't there some fairy tale with drunk giants fighting?
>> Jack and the Beanstalk?
>> But the idea of what they're doing is fucking crazy. Really repellent.
> And a stunningly bad move when Android is suddenly viable, everywhere, and
> totally open development wise.
> Even Palm / WebOS isn't as bad. I'm hoping for an Android + WebOS merger.
> Perhaps with an Objective-C / iPhone/pad compatibility environment. ;-)
> With a Processing target so every teenager can build their own sharable
> Java apps. I am appreciating Dalvik more lately.
> On Thu, Apr 8, 2010 at 2:49 PM, Damien Morton<dmorton at bitfurnace.com>
>>> In the new version of the iPhone Developer Program License Agreement
>>> released by Apple today (and which developers must agree to before
>>> downloading the 4.0 SDK beta), section 3.3.1 now reads:
>>> 3.3.1 — Applications may only use Documented APIs in the manner
>>> by Apple and must not use or call any private APIs. Applications must be
>>> iPhone OS WebKit engine, and only code written in C, C++, and Objective-C
>>> may compile and directly link against the Documented APIs (e.g.,
>>> Applications that link to Documented APIs through an intermediary
>>> translation or compatibility layer or tool are prohibited).
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