[FoRK] GLSL Now!

Joseph S. Barrera III joe at barrera.org
Tue Mar 12 12:29:19 PDT 2013


Well, of course. Rule 34 of graphics development.

On 3/12/2013 1:27 AM, Andy Armstrong wrote:
> On 12 Mar 2013, at 08:13, Stephen D. Williams <sdw at lig.net> wrote:
>> Prepare to be hooked on glsl:
>> https://glsl.heroku.com/
>>
>> If it doesn't work well, switch to Firefox or Chrome.
>
> There's a bouncing penis: https://glsl.heroku.com/e#7488.0
>
> Just in case anyone was uncertain what they should do with WebGL :)
>



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